Difficulties
The first challenge was that as a group we were working on a flat hierarchy and although we had allocated days where one of the group was the facilitator it meant that no one person had control of the decisions. Initially this was difficult but after we let our biases go and let the research guide our decisions everyone was making the same conclusions and there were no disagreements.
Our excitement for the project as we are all big music fans, we were really excited about the project but that initially led us to want to take the platform in different directions based on what each of us wanted in a streaming service.
Next Steps
We didn’t do a mobile-first approach as the research showed that mobile would not be used primarily. To develop the site further for mobile would be the first step. I would also like to explore integration with Bandcamp's current App.
Software used: Sketch, Adobe Suite, Miro, Keynote, Principle
Reflection
This was a great project to work on, it really opened my eyes to make sure the user is always kept in mind. Going forward I will make sure that it’s always about the user and not what I think the user will want.
We were so passionate about the project that when creating a persona, we initially let our biases influence information taken from the interviews. We recreated the persona by going through each insight as a group and approving it to base the second persona on.
Nobody had done any animation before and when we were looking at the prototype which looked really static, I made the decision to try and animate the prototype to give it life. I’m so glad I did this in my spare time. I used Principle and learned the basics in a couple of days which help give the prototype life.